EZEKIEL PEARSON: GAME DESIGNER
  • Portfolio
    • GraphicArts
    • Level design
    • 3D Models
    • Narrative Works
  • About Me
  • Ideas Blog
  • Contact

Cookies and barrels

To understand more about modeling this and texturizing things in Maya, I tried learning more about the UV images in Maya and the textures I needed to create the illusion that these could be natural objects. So I manipulated the surfaces to create what you see below.

Back
Powered by Create your own unique website with customizable templates.
  • Portfolio
    • GraphicArts
    • Level design
    • 3D Models
    • Narrative Works
  • About Me
  • Ideas Blog
  • Contact