EZEKIEL PEARSON: GAME DESIGNER
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Trouble

In this 3d motion graphic, I created a model of the board game trouble. In this model, I added many different elements since I was experimenting with lighting another type of material to give off a clear glass look. I added trees to make it seem like your watching it from the outside, and slowly your heading in to see the game be played as it switches from a far-off view of game pieces moving to a close-up view of the rolling of the dice, as the player presses the button, every time to roll the dice. I wanted it to feel as though four invisible friends played the game until one of them gets tired from losing throws at the table.

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  • Portfolio
    • GraphicArts
    • Level design
    • 3D Models
    • Narrative Works
  • About Me
  • Ideas Blog
  • Contact