EZEKIEL PEARSON: GAME DESIGNER
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Mega-Man Maker

This level is an example of my 2d level design skill using the mega man maker software. It a unique since I created a Level that has multiple ways for one to finish a traditional Mega-man level. I added in a boss rush area to challenge the player to make them want to push themselves. I knew that I had to create a different Level and that it could be ever challenging for the player by making getting to one area harder than the next as you progress.

Other levels

Quake Single

Picture

Dream Jump

Picture

Quake Multi

Picture
**note it will open a new tab**

Maya building


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  • Portfolio
    • GraphicArts
    • Level design
    • 3D Models
    • Narrative Works
  • About Me
  • Ideas Blog
  • Contact
  • Wattpad stories