Progress Update 5
Hello everyone; I have to continue working hard at making games; I am excited to announce that I have recently graduated with my master's in game design. Now that is taken care of, I can focus more on job-seeking. So far, I have published new topics such as the XenoArc Character Model; and the In-depth look at The Divided Bar. I have also rearranged the portfolio to make it look impressive; I'm developing an assets design store in unreal and unity. While making the store, I'm planning something more significant; I'm making a new game and have been working on my character creation and 3d character modeling to improve the game aspect. I will be looking for help with it, but first I have to finish up the game design doc. I plan to put it on Patreon or any other crowdfunding website to help get it going. Until then, I will keep updating and making more assets for the store; so, I don't dull my skills. Thank you again for checking out my portfolio. I'm also planning to add more details about what I did when I worked on dream jump and a new project I recently worked on as a part of my final; I was making a narrative for a game. It's called Rakshasa: The Call of Hanuman. Check back this week for those updates; until then, catch you guys later and stay safe
Progress update 4
Ok recently a situation came up, that made it feel more like a wake-up call to me; helped me understand what should I do to improve. At first, I felt down about the results of the situation; I must admit I felt sad about it, I felt heartbroken about it. But instead of feeling like I should waste away, I felt that I should evolve past this problem. And even if this problem has more issues for me in the future, I can't let it break me down so; I decided to take a look back at some of my old projects and how I can make them better with the skills I have now. So I decided to learn; even more, starting with blender and ZBrush; my next project, I'm going to start learning and mastering the basics and create something that I assumed was beyond my current skills; my start date to practice blender is today at on September 20. If there is something you think I should create while I figure out Blender and ZBrush. Please don't hesitate to let me know in the comments; I will continue to bring more updates. Like the new changes on the portfolio, I'm planning to add a Skillset page to show off not just the skill sets you've seen but more that you didn't even know. Not only that, but I will work on editing the graphic arts page so you can have more art to view and the info behind the art. other small changes have happened on the website; if you have any more suggestions. Please list them in the comment section and always stay safe.
Progress Update 3
Sorry, I haven't updated in a while, been busy with the job interview, but I'm happy to do an entire redesign of some of the galleries; coming soon will be a new playable project portfolio to show off some of the games I made that is playable, not only that but also more quickly I will finish the dream jump page for you guys to see my skills with the Unreal Engine. I have also been working on a Path to Revenge to add a crazy new chapter that will bring back to the community. Last but not least, after this is done, I'll be working on a new 2.5d game with my column alumni. I can't give too much detail because we're still trying to define everything were doing and might need help for the crunch time, but I can tell you that I'm working as the level designer and the environmental artist for this project.
I forgot to mention the graphic design portfolio only has the bottom images available for view; the rest will be taken care of soon; more stuff is coming soon.
Progress update 2
Hello again, I'm making another progress update; if you have noticed many changes has happened to the website since the last time I made the website more user friendly, I'm planning to finish up the rest of the changes today, and after that, I'm also working on talking more about the projects that I have created. After that, I'm going back to working on my new 3d model projects; if you have any questions, let me know in the comments below.
Hello, Again, today I'm working on fixing my website, making it sound and look better than ever. If you notice, on the top right, I now have a contact page for people who wants to collaborate with me and work on some new projects. I also have fixed many grammar and spelling mistakes in the portfolio. I'm planning to finish the dream jump page and edit the resume today. For those who are still waiting for the next chapter of the path to revenge, I'm making sure I get that done and create something to go along with that chapter to get readers' attention. but i will fix the grammar in the chapters as well today if I have time.
Welcome to the blog
In my idea blog, I will post new projects that I'm currently working on and share the idea with them. Right now, I'm working on the next chapter of the path to revenge, and once finished with that; I will work on a new 3d level; I can't go into too much detail, but it will show a new version of one of my previous illustrations and show it in a new light.
Ezekiel Pearson- Game Designer